Mini Dungeon Progress and a New First Spawn World

Here is the current to-do list for the mini dungeon:

To-Do List:

  • add more monsters/spawners – in progress
  • improve and strengthen the bosses [or monster groups] guarding the door locks – in progress
  • reduce amount of loot found (players shouldn’t be maxing out their inventories prior to unlocking second set of doors) – pending until next test run
  • adjust loot tables for chests – done
  • possibly add a /cr regenall command upon entry of the dungeon to ensure all chests are ready – unable to do
  • alternatively reduce cool down time on chest refills – changed my mind
  • remove some npcs – changed my mind and adjust npc trade lists – done
  • correct pig zombie aggression levels (shouldn’t be passive on spawn) – done
  • add herb mixing tutorial guide book – done

It’s still a lot of work left, but it’s getting there.

I’ve created a new home world for players to spawn in for the first time. It’s an InfinitePlots world, so this should make sure new players have a place to build their headquarters/home base/estate. It includes:

  • an NPC village
  • an apartment complex for those who don’t wish to build a home
  • a chat cafe for those who like to log in just to chat
  • a newbie to Minecraft tutorial
  • a tutorial on the server’s plugins
  • a player mall
  • the world tree portal hub has been moved to this world
  • a dungeon tower: “Toad Tower of Terror” designed for a team to run through

I still need to build a post office for this world and then it will be ready for use.

Screenshots of the Home World

NPC Village
Apartment Complex

Chat Cafe and Tutorial Lane

Player Mall

Yggdrasil (World Tree Portal Hub) – the Epic Treehouse by OCPC

Toad Tower of Terror

Bring friends – seriously.

The texture pack used in the screenshots is the one I made. I’m still trying to figure out how to share it over at PlanetMinecraft.

If you enjoyed this post, or have some thoughts about it, please let me know!

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